diff --git a/assets/protocols/landing_target_definitions.png b/assets/protocols/landing_target_definitions.png index 69b9d043..670089a1 100644 Binary files a/assets/protocols/landing_target_definitions.png and b/assets/protocols/landing_target_definitions.png differ diff --git a/en/services/landing_target.md b/en/services/landing_target.md index d78c886b..91ee67d8 100644 --- a/en/services/landing_target.md +++ b/en/services/landing_target.md @@ -38,7 +38,7 @@ The [LANDING_TARGET](../messages/common.md#LANDING_TARGET) fields that are relat The positional information can be interpreted as described below. -Imagine a ray pointing from the camera's principal point to the target. +Imagine a ray pointing from the camera's optical centre to the target. The x angle (`angle_x`) is the angle spanned by that ray and the x-axis of the image plane. The same holds for the y angle (`angle_y`). In other words, the x angle is a function of the x pixel coordinate of the target (denoted by _u̅_ in the image below), the y angle is a function of the y pixel coordinate (denoted _v_ in the image below). Using the angle rather than _u̅/v̅_ pixel coordinates has the advantage that the effect of the camera lens is already accounted for.